Codice: Seleziona tutto
room_speed = 60;
a = object_add();
b = object_add();
c = object_add();
d = object_add();
e = object_add();
m = sprite_add('a.bmp',0,0,0,15,10)
n = sprite_add('b.bmp',0,0,0,2,0)
w = sprite_add('a.bmp',0,0,0,0,0)
l = sprite_add('c.bmp',0,0,0,5,5)
object_event_add(0,0,0,"cl=0 add=1")
object_event_add(0,8,0,"mask_index=3 e=c_yellow draw_triangle_color(x,y-10,x+30,y,x,y+10,e,e,e,0)draw_text(10,10,string(score))draw_text(10,25,string(lives))cl+=0.01*add if(cl==1||cl==0)add*=-1background_color=merge_color(c_aqua,c_blue,cl)");
object_event_add(0,3,0,"x=clamp(x,0,150)y=clamp(y,7,473)x+=(keyboard_check(39)-keyboard_check(37))*5y+=(keyboard_check(40)-keyboard_check(38))*5if(keyboard_check_pressed(32))instance_create(x+30,y,1)if(lives<=0)game_end()");
object_event_add(1,0,0,"mask_index=2 hspeed=20");
object_event_add(1,8,0,"e=c_yellow draw_rectangle_color(x,y-2,x+20,y+2,e,e,e,e,0)");
object_event_add(1,4,2,"with(other)instance_destroy()score+=10instance_destroy()");
object_event_add(2,0,0,"mask_index=1 hspeed=-5alarm[0]=30");
object_event_add(2,2,0,"a=instance_create(x,y,3)a.direction=160b=instance_create(x,y,3)b.direction=200c=instance_create(x,y,3)c.direction=135d=instance_create(x,y,3)d.direction=225alarm[0]=30");
object_event_add(2,8,0,"e=c_red draw_triangle_color(x,y-10,x-30,y,x,y+10,e,e,e,0)");
object_event_add(3,0,0,"mask_index=4 hspeed=-10");
object_event_add(3,8,0,"e=c_red draw_rectangle_color(x-5,y-5,x+5,y+5,e,e,e,e,0)");
object_event_add(3,4,0,"lives-=1 instance_destroy()");
object_event_add(4,0,0,"lives=3 alarm[0]=60;");
object_event_add(4,2,0,"instance_create(room_width,irandom(480),2)alarm[0]=60;");
instance_create(50,240,0);
instance_create(0,0,4);
Con il code da solo non funzionerà, dovete avere a disposizione anche i file delle masks