Codice: Seleziona tutto
brick=d3d_model_create()
{
d3d_model_primitive_begin(brick,pr_trianglelist)
d3d_model_vertex_texture(brick,0,xx1,zz1,0,0,)
d3d_model_vertex_texture(brick,256,xx1,zz1,1,0)
d3d_model_vertex_texture(brick,0,0,z2,0,1)
d3d_model_vertex_texture(brick,256,xx1,zz1,0,1)
d3d_model_vertex_texture(brick,256,0,z2,0,1)
d3d_model_vertex_texture(brick,0,0,z2,0,0,)
d3d_model_primitive_end(brick)
}
d3d_model_draw(brick,x,y+256,z1,tex4)
come posso far in modo che si illumini come le altre primitive con il d3d_lighting ??